Privacy Policy: Tiny Orchard
Last updated: November 4, 2026
Contact: nguyenduchoangphi922016@gmail.com
Developer: Mushy P
What Tiny Orchard is
A farming game with optional friends and village features. You do not need to create an account, enter your name or give an email address to play.
What we collect
Anonymous account. On first launch the game signs you in anonymously with Firebase Authentication. This creates a random user id. It is not linked to your name, email or phone number.
Linked account (optional). If you choose to link your progress to Google or Apple so you can restore it on another device, Firebase Authentication stores that sign-in and the email address the provider shares (Apple may share a private relay address instead). The game shows it to you in Settings and uses it for nothing else.
Game data (cloud save). Your farm, coins, diamonds, inventory, quests, settings, friend list, the players you blocked and the notes friends left you are stored in Firebase Firestore under your user id so you can restore progress.
Your public farm. To let friends visit, the game publishes a picture of your farm under a random 6-character friend code: level, crops, decorations, a farm name made from set words, the avatar and title you picked, badges and simple stats (harvests, number of friends, days played), recent milestones (such as level ups), your weekly score and village drive gifts, what you set out on your roadside stand and goods you asked friends for. Anyone signed in to the game who has your code or your user id can see it.
Neighbor suggestions. Unless you turn off Settings > Suggest me as a neighbor, your farm name, avatar, level and friend code may be shown to other players near your level so they can add you. Our server picks the suggestions and counts how many times a day each player asks for them.
Things players do for each other. When a friend waters your crops, sends a gift, packs a crate, gives a heart, thanks you, sends goods you asked for, buys from your stand, leaves a note or visits your farm, a small record (their user id, friend code, what they did and when) waits for you on our server. Your game applies it and deletes it the next time you play. Notes are set phrases chosen from a list: there is no chat and no text written by players.
Invites. If a player you invited reaches level 5, our server records that you invited them (both user ids) to give you the reward once, and counts how many invites you were rewarded for.
Notifications. If you allow notifications, the game schedules reminders on your device (crops ripe, cart back, boat leaving). It also stores this device's push token and your language on our server so it can tell you when friends help you, with the list of players you blocked so they never trigger one. Turning notifications off in the game removes this device's token.
Usage and crash data. Firebase Analytics records events such as planting, harvesting, level ups, friends added and purchases so we can improve the game. Firebase Crashlytics records crash reports with device model, OS version and app version.
No advertising. The game shows no ads and does not read your device advertising id.
Purchases. Optional packs (diamonds, bundles) and the Harvest Club subscription are processed by Google Play or the App Store. RevenueCat receives the purchase records and your user id to confirm purchases and the subscription. The game keeps the ids of purchases it already granted in your save, so each one is granted once. We never see your payment details.
Sharing your card. When you invite friends, the game makes a picture of your profile card and hands it to your phone's share sheet. It goes only where you choose to send it.
What we do not collect
Your name, phone number, contacts, photos, precise or approximate location, or microphone data. There is no chat or user-written text between players.
How we use it
To run the game, save and restore your progress, let friends visit and help each other, suggest neighbors, send the notifications you allowed, give invite rewards, fix crashes, understand which features are used, and process the purchase.
Sharing
Data is processed by Google (Firebase, including Cloud Functions and Cloud Messaging) and RevenueCat on our behalf. Apple's push service delivers notifications on iPhone. We do not sell personal data.
Retention and deletion
- Settings > Delete account removes your cloud save, public farm, friend code, waiting help records, push tokens, invite records and neighbor counts, and deletes your sign-in. Notes and help you already sent stay in your friends' games as their own history. - Settings > Erase progress starts the farm over and removes its cloud copy, but keeps your friend code, friends and blocked players. - Analytics and crash data are kept by Firebase for its standard retention period. To ask for their deletion, email nguyenduchoangphi922016@gmail.com with your friend code from Menu > Friends.
Children
The game is rated for ages 13 and over and is not directed at children under 13.
Security
Data is sent over encrypted connections. Firestore rules allow each player to write only their own records; records that pay rewards are written only by our server.
This website
This website sets no cookies and has no analytics or ads. Its host (Firebase Hosting, by Google) keeps ordinary server logs.
Changes
We will post updates to this page and change the date above.